Please use this identifier to cite or link to this item: https://hdl.handle.net/10316.2/39110
DC FieldValueLanguage
dc.contributor.authorFeleki, Despoinas Nikolaos-
dc.date.accessioned2016-07-19T13:19:58Z
dc.date.accessioned2020-10-04T00:49:19Z-
dc.date.available2016-07-19T13:19:58Z
dc.date.available2020-10-04T00:49:19Z-
dc.date.issued2016-
dc.identifier.issn2182-8830-
dc.identifier.urihttps://hdl.handle.net/10316.2/39110-
dc.language.isoeng-
dc.publisherCentro de Literatura Portuguesa-
dc.publisherImprensa da Universidade de Coimbra-
dc.rightsopen access-
dc.titleVideo games: a paradoxically painful art form? = [Recensão a] Jesper Juul, The Art of Failure: An Essay on the Pain of Playing Video Gamespor
dc.typereview-
uc.publication.collectionMatlit v. 4, nº 2-
uc.publication.firstPage288-
uc.publication.issue2-
uc.publication.lastPage291-
uc.publication.locationCoimbra-
uc.publication.journalTitleMATLIT: Materialidades da Literatura-
uc.publication.volume4por
dc.identifier.doi10.14195/2182-8830_4-2_16-
uc.publication.sectionRecensões | Reviews-
uc.publication.orderno16-
uc.publication.areaArtes e Humanidades-
uc.publication.manifesthttps://dl.uc.pt/json/iiif/10316.2/39110/263444/manifest?manifest=/json/iiif/10316.2/39110/263444/manifest-
uc.publication.thumbnailhttps://dl.uc.pt/retrieve/12071624-
item.grantfulltextopen-
item.fulltextWith Fulltext-
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