Please use this identifier to cite or link to this item: https://hdl.handle.net/10316.2/44302
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dc.contributor.authorFilho, Lúcio Reis
dc.contributor.authorCoelho, Maria Cecília
dc.date.accessioned2018-10-10T09:14:03Z
dc.date.accessioned2020-09-05T08:50:13Z-
dc.date.available2018-10-10T09:14:03Z
dc.date.available2020-09-05T08:50:13Z-
dc.date.issued2018-
dc.identifier.isbn978-989-26-1584-4 (PDF)
dc.identifier.urihttps://hdl.handle.net/10316.2/44302-
dc.description.abstractConsidering that the epics of Homer continue to shape the contemporary culture, this article aims to analyze the Iliad and the Odyssey in order to identify certain aspects of the characters Odysseus and Helen—albeit combined with many other elements, modern and unrelated to the Greek texts—that appear to be present in the construction of Garnet Til Alexandros XVII, the complex protagonist of Final Fantasy IX (Square, 2000). This video game represents a return to the formative themes of the Final Fantasy series. It gathers fantasy and science fiction within a narrative that appears to have been built on a framework bequeathed by the epics of Homer. The three characters will be examined comparatively. Furthermore, we shall examine the way FFIX receives and reshapes the ancient Greek texts. The possibilities opened up by games in its relation to classical literature proved to be unique. In Brazil, there are no studies on this interactional perspective.eng
dc.description.abstractConsiderando que os textos homéricos continuam a moldar a produção cultural na contemporaneidade, o presente artigo analisa a Ilíada e a Odisseia em busca de identificar determinados elementos dos personagens Ulisses e Helena que estariam presentes – ao lado de outros mais modernos e, portanto, estranhos a esses textos – na construção da Princesa Garnet Til Alexandros XVII, complexa protagonista de Final Fantasy IX (SQUARE, 2000). Este videogame representa um retorno aos temas canônicos da famosa série Final Fantasy. Congrega fantasia e ficção científica no interior de uma estrutura narrativa que parece ter sido desenvolvida, em grande parte, a partir de temas legados pelos épicos de Homero. Os três personagens serão analisados comparativamente. Além disso, serão observadas as formas pelas quais FFIX recebe e remodela os antigos textos gregos. As possibilidades abertas pelos games em sua relação com a literatura clássica têm se mostrado únicas. No Brasil, não há estudos dedicados a essa perspectiva interacional.por
dc.language.isopor-
dc.publisherImprensa da Universidade de Coimbrapor
dc.relation.ispartofhttp://hdl.handle.net/10316.2/44277por
dc.rightsopen access-
dc.subjectFinal Fantasy IXeng
dc.subjectIliadeng
dc.subjectOdysseyeng
dc.subjectHomereng
dc.subjectFinal Fantasy IXpor
dc.subjectIlíadapor
dc.subjectOdisseiapor
dc.subjectHomeropor
dc.titleUma voz do passado: diálogos entre “Final Fantasy IX” e os épicos de Homeropor
dc.title.alternativeA voice from the past: dialogues between “Final Fantasy IX” and the epics of Homereng
dc.typebookPartpor
uc.publication.firstPage583-
uc.publication.lastPage603-
uc.publication.locationCoimbrapor
dc.identifier.doi10.14195/978-989-26-1585-1_24-
uc.publication.sectionParte IV - Recepçõespor
uc.publication.digCollectionPBpor
uc.publication.orderno49-
uc.publication.areaArtes e Humanidadespor
uc.publication.bookTitleEstudos Clássicos IV: percursos-
uc.publication.manifesthttps://dl.uc.pt/json/iiif/10316.2/44302/201401/manifest?manifest=/json/iiif/10316.2/44302/201401/manifest-
uc.publication.thumbnailhttps://dl.uc.pt/retrieve/11021877-
uc.publication.parentItemId55096-
uc.itemId68287-
item.fulltextWith Fulltext-
item.grantfulltextopen-
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